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This object allows you to interface with muscles in the body of the organism to the neural network. You can draw both input and output connections
between this object and the neurons in the behavioral editor. It has the same
same properties as its base Node class. For a description of
the basic node properties please click here.
The main difference is that it also has a Muscle ID property where you can get a drop-down list of
all the muscles in the organism. Once you select a joint this node essentially
"stands-in" for the part in the body to allow you to transfer data back
and forth.
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