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| Figure 1. Simulation Window. |
The simulator is where your projects are actually run. This window gives you a view into the 3-D virtual world that you have built so you
can see what happens, and so you can interact with it yourself. You can rotate and move the
camera around the world and zoom-in or out to increase
your vantage point. The controls to do this are the same as the ones that you used in the body editor. They are repeated below.
| Command |
Action |
| Left-Click + Drag | Rotate view |
| Shift + Left-Click + Drag | Pan view (Only works if you are not tracking an organism.) |
| Control + Left-Click + Drag, or thumbwheel | Zoom view |
| Control + Shift + Left-Click + Drag | Apply force to a body part that is clicked. |
You can also interact directly in the simulation. If you click on any object in the environment while holding down the shift and control keys, and then drag
on it a line is drawn connecting your mouse
pointer where you clicked on the part. This is a spring that you can use to apply forces to parts in the environment in real time as the simulation is running.
You can configure the properties of the mouse spring in the
environment node of the project workspace. Since this is a spring the farther away you drag the mouse
the more it is stretched and the more force that will be applied. You can specify the damping coefficient and spring constants for the mouse spring.
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