Cylinder

Figure 1. Cylinder part.

This rigid body part can be used in the biomechanical editor to create a musculo-skeletal model. The cylinder is a simple 3D graphic primitive with two changeable dimensions:  height and radius. 

Figure 2. The properties of the cylinder part.

General Properties

To see a description of the properties common to all bodies follow this link

Cylinder Properties

These properties are specific to cylinder only.

Height
The height of the cylinder. This value can be directly entered by the user or they can use the mouse by clicking on the either flat end of the cylinder and dragging the mouse to the desired height
Default value:  10 cm
Acceptable range:  any number greater than zero

Radius
The radius of the cylinder.  This value can be directly entered by the user or they can use the mouse by clicking on the curved portion of the cylinder and dragging the mouse to the desired radius.
Default value:  5 cm
Acceptable range:  any number greater than zero