Rigid Body

This object allows you to interface with rigid bodies in the body of the biomechanical organism to the neural network. You can draw both input and output connections between this object and the neurons in the neural network editor. It has the same same properties as its base Node class. For a description of the basic node properties please click here. The main difference is that it also has a Body ID property where you can get a drop-down list of all the rigid bodies in the biomechanical organism. Once you select a joint this node essentially "stands-in" for the part in the body to allow you to transfer data back and forth.