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Stimuli
Mechanical Stimuli
Motor Velocity
Motor Velocity Stimulus
Watch the video tutorial on this subject!
This stimulus makes a motorized
joint
have a user defined velocity for a set period of time. Only the
Hinge
and
Prismatic
joints currently have motors. Also, the result of this stimulus depends in part on how the motor is configured. This will only work if the motor type is set to velocity control or position and velocity control.
There is also a bug in the motor system currently. At smaller unit scales, centimeters vs. meters, the motor may not be able to produce the desired velocity. We are currently working on this problem.
Motor Velocity Properties
Always Active
If this property is true then the stimulus is always active and the start and end times are ignored. If it is false then the stimulus is only applied between the start and end times.
Default value:
False
Acceptable Values:
True/False.
Body Part
A read-only property that tells which motorized joint will be moved.
Disable When Done
If this is true then when the stimulus is finished the motor on the joint is disabled. This means it can move freely due to the other forces applied to it. If it is false then the motor will stay on and maintain the last position.
Default value:
False
Acceptable Values:
True/False.
Enabled
Determines if this stimulus is applied or not. If this is false then the stimulus is ignored. If it is true then it is applied.
Default value:
True
Acceptable Values:
True/False.
End Time
This is the time when the stimulus is stopped.
Default value:
5 s
Acceptable Values:
Any value greater than the Start Time.
Name
The name of the stimulus.
Default value:
Stimulus_?
Acceptable Values:
Any string.
Structure
A read-only property that tells which structure the selected joint is contained within.
Start Time
This is the time when the stimulus will start.
Default value:
0 s
Acceptable Values:
Any value less than the End Time and greater than or equal 0.
Velocity
This is the velocity the motorized joint will move with during the stimulus period. This is only visible if the user has set the Servo Motor property of the joint to False.
Default value:
0 rad/s
Acceptable Values:
Any value.
If you like AnimatLab and find it useful, then please donate in order to help support it.
Thanks for your support
!
Motor Velocity
Stimulus to active a motor in a biomechanical joint in AnimatLab.
Motor Position
Applies a motor position stimulus to a motorized joint.
Force
Force stimulus that can be applied to rigid body parts of the biomechanical organism in AnimatLab
Enabler
Stimulus that enables or disables biomechanical or neural components in AnimatLab simulations
Position Clamp
Stimulus that clamps a biomechanical joint to a specified position in AnimatLab.
This project was supported by:
National Science Foundation
exploratory grant (GM065762)